Siralim ultimate cheat engine4/5/2023 ![]() ![]() ![]() This part is pretty basic and completely depends on your resources. It is essential to the build for both reasons. Thunder Salamander adds Double Casting to all of your team’s casts as well as a red gem slot. Pilwiz again adds the debuff and +75% damage. The Pilwiz adds the Bleeding Debuff and +75% Damage. Crazed Leper adds the essential Corpse Explosion trait that makes this whole thing work. For now, I left it as cursed since it was the most effective one I had access to when fusion unlocked. ![]() The second black gem slot is not needed so the mummy could be swapped for another +75% debuff creature you find later on. The order of these two does not matter much but I took the Leech first for looks. The Leech adds Leeching to all your team allowing them to heal for 25% of any damage they do. Gimp Mummy is like the Noxious Smog with a Cursed debuff, +75% Damage, and a black gem slot. Just some added survivability for extended fights. Hemlock Ent is to provide the second half of the 45% heal from Ebony Ent. Hemlock Ent – The Swamplands (Or Rarely Blood Grove).Noxious Smog is again for the debuff, damage, and red slot. Noxious Smog is used for the poison debuff, +75% damage added, and red spell gem usage.Įxiled Satyr is used to reduce one-shot capabilities of some random encounters and bosses. There is some leeway but you need to maintain 3 red gem creatures and 1 black gem creature.Įbony Ent adds Mending to your team which combines with Hemlock Ent to provide 45% healing every turn. The second creature determines the element and we need specific elements open to make the build work. Make sure you’re combining them in the order given. Make them as soon as you get them or have enough essence. Keep in mind you can’t collect souls to make a new copy if you have one pending already. The places I list to the right of each creature is the easiest place I found to find them. It is designed to give all the triggers needed while also providing good survivability and a wide range of debuffs. This list of fusions is certainly not the best but, it is the easiest and earliest to acquire. It’s all what you want to do and if you customized your team later on. which is the ultimate goal.Įverything after that is really preference. It prevents your party from being attack-silenced assuming the opposing team isn’t dead at the open of the fight. Indomitable – Depending on what stage you are in the game, you may need to take this sooner rather than later.Pyromania – This pairs well with Kindling and Inner Focus giving all your team a chance at serious spam damage when combined with all the double casting we’ll be adding.Reckless Abandon – Guaranteed critical strikes is very good.Massacre – Turn your splash adjacent into ALL enemies.Eventually, it will turn your team into powerhouses. Magma Diver – This gives all your creatures splash adjacent attacks and a chance to critical strike.Even boosts Pyromania later down the line. Firestorm, Inner Destruction, and Corpse Explosion. Inner Focus – Increases the damage of all the core components of this build.You will be adding Attack to Intel for damage shortly and you don’t want to shortchange your Splash and Crit attacks or any Attack First orbs you pick up. Still keep using Attack Artifacts and Upgrades. As such, you want to make sure you’re putting your highest Intelligence creature in your first party slot. Kindling – This makes the first creature in your party cast Firestorm hitting all enemies and applying Burning.But also, the ability to give all your creatures Hit All Enemies and guaranteed Critical Strike. ![]() Guide to Hell Knight Build Class and Perksįor this build, we’ll be using Hell Knight to make use of his Firestorm mainly. ![]()
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